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Hospital (Codex Victoria)

Roman hospitalPrerequisites: Academy level 15, Main Building level 10. Available in Codex Victoria only. 

Hospital allows treating wounded troops so they can again become part of the army. This allows quicker rebuilding of losses after major battles. It’s not cheaper to heal; the costs are the same as for training new units; however, the healing time of wounded troops is half that of training a new unit.

What are “wounded” troops?

  • When units from a village with hospital take part in battle, 40% of their losses return to the village as wounded.
  • This works in all battles, whether they attacked, defended or were reinforcing another battle.
  • Using bandages (hero items) do not affect this. For example if the army had 100 losses and hero used 33 bandages, 33 units will be recovered while 40 will become wounded.
  • Siege engines, settlers and administrators cannot be wounded. Hero is also not affected by the hospital.
  • Troops killed while escaping from traps also do not get wounded.
  • Only units from a village that has a hospital at the time of battle may become wounded, otherwise they die as usual.
  • Wounded unit cannot fight, but they also don’t eat crop.

How can you heal wounded troops?

Hospital has a healing queue, that works in similar way to training queue in barracks or stable. Healing a unit costs the same as training new unit of that type. The time to heal depends on the level of hospital and is twice as fast as training. For example hospital at lvl 5 heals units in half the time as barracks/stable on lvl 5 train new units. However, the hospital is not affected by any bonuses to training time (like hero equipment, artifacts or alliance bonus). Both infantry and cavalry are healed using the same queue.

What if you don’t heal wounded?

10% of them will die each day. As soon as you add any unit to the healing queue, it cannot die anymore.

An example of healing duration

  • A Barrack lvl 20 builds an Ash Warden in 80 seconds.
  • A Hospital level 20 heals a wounded Ash Warden in half of the time aka 40 seconds.
The costs and time to upgrade the Hospital to level 20
Level Lumber Clay
Iron Crop
Population (crop consumption) Construction time
Culture Points
1 320 280 420 360 4 00:50:00 5
2 410 360 540 460 2 01:03:00 6
3 525 460 690 590 2 01:18:05 7
4 670 585 880 755 2 01:35:34 8
5 860 750 1 125 965 2 01:55:52 10
6 1 100 960 1 445 1 235 3 02:19:24 12
7 1 405 1 230 1 845 1 585 3 02:46:42 14
8 1 800 1 575 2 365 2 025 3 03:18:23 17
9 2 305 2 020 3 025 2 595 3 03:55:07 21
10 2 950 2 585 3 875 3 320 3 04:37:44 25
11 3 780 3 305 4 960 4 250 3 05:27:11 30
12 4 835 4 230 6 345 5 440 3 06:24:32 36
13 6 190 5 415 8 125 6 965 3 07:31:03 43
14 7 925 6 930 10 400 8 915 3 08:48:13 51
15 10 140 8 875 13 310 11 410 3 10:17:44 62
16 12 980 11 360 17 035 14 605 4 12:01:34 74
17 16 615 14 540 21 810 18 690 4 14:02:02 89
18 21 270 18 610 27 915 23 925 4 16:21:45 106
19 27 225 23 820 35 730 30 625 4 19:03:50 128
20 34 845 30 490 45 735 39 200 4 22:11:51 153

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